# Engine
The Engine class is the center of the framework. Typically, you would have only one instance per application.
The engine is responsible for setting up and handling entity & system managers, etc.
# Creating an Engine
You can create an engine with the default constructor:
const engine = new Engine();
You will learn more about the operations you can do with Engine in the following tutorials.
# Dependency Injection Container
You can use engine.getContainer() to get the instance of the dependency injection container for this engine. Currently typedi (opens new window) is being used.
Make sure to check out the page about Dependency Injection.