@box2d

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    Setup

    This is a TypeScript port of the particles code found in LiquidFun by Google. For now, you'll have to read the official documentation and adjust it to the TypeScript version. Make sure to check out the examples as well.

    We aim to stay true to the original API where we can, but sometimes it's not possible. We'll cover the differences in upcoming tutorials.

    Install With NPM

    npm i @box2d/particles
    

    This library extends @box2d/core, so make sure to check that out as well.

    // TODO: https://github.com/google/liquidfun/tree/master/liquidfun/Box2D/Box2D/Documentation/Programmers-Guide